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Diorama of a few props that a you might find in a Blacksmith's workshop. I set myself a timescale of 2 weeks to complete this project. Most props use a 2048x2048 texture sheet. I was a bit more frugal with the polycount in order to create some nice renders.

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Tri Count: 39,000
PBR Textures: Roughness/Metallic/AO

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Low poly and UV unwrapped in 3DS Max, high poly sculpt in Zbrush. Textures baked in X-Normal.

Textured in Substance Painter 2, rendered in Marmoset Toolbag 3. 

Blacksmith Diorama

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